The AR glasses of the Meta project allow the hands to interact with virtual objects
With the augmented reality glasses that Meta developers have created in partnership with Epson, The user manipulates and interacts with virtual objects through the movement of the hands.
Meta is an augmented reality project that was born two years ago at Columbia University and today has become a prototype that seeks funding through the crowdfunding platform Kickstarter.
Goal 1, as its developers call it, It is its first prototype and is integrated by a glasses, with modified Epson Moverio lenses, that offer a field of view of 23 degrees for each eye, and two individual 3D cameras, located on top of the glasses, providing a resolution of 960×540 each. These cameras detect movement and depth and allow the image to be projected in front of the user.
For the implementation of this initiative, were assisted by Epson who participated in the creation of AR lenses.
The objective is that with these glasses the user, with your hands, can virtually catch, move, manipulating objects and, even, interact with them.
For the implementation of this project, the creators were inspired by the interfaces of films such as Iron Man or Avatar and in the end they achieved a natural environment that merges the real and virtual worlds..
Behind this hardware is the Unity 3D software tool. With the software that incorporates the device it is possible to track in low latency the path of the hands and that they can interact with virtual objects.
The creators were looking to integrate custom hardware components into this environment and build a robust SDK. (Software Development Kit) for, as they explain themselves, "All developers have the opportunity to create the applications of the future.. This is why, Our software is very open. The camera exposes all depth data at the low level and at the upper levels give access to the object meshes, fingers, Hands and gestures”.
[youtube]HTTP://www.youtube.com/watch?v=8M3xuWmcn3A[/youtube]
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