Samsung Virtual Shool Suitcase: an immersive learning model, multi-user and multidisciplinary
This solution, based on virtual reality technology and developed together with the specialist inMediaStudio, offers a differential experience in the training of students to assimilate content, observe and interact with the elements and motivation, all supervised by the teacher.
Punctual in your appointment with SIMO Education (in this edition 2016 with a much larger and better located stand in the pavilion 12 of Ifema) Samsung was one of the first manufacturers to show its technological proposal for this environment on the first day of the event, focused on the Immersive Learning Solution Virtual School Suitcase.
"Virtual reality opens up many opportunities in the educational field, both for the motivation it produces in the students and for the help it offers to assimilate and fix contents in the learning, and all under the control of the teacher", explains David Alonso, B2B area of Samsung Spain.
Developed in collaboration with the virtual reality software specialist inMediaStudio, Samsung Virtual School Suitcase solution offers an immersive learning educational model (immersive learning) based on multi-user experience, with multidisciplinary virtual content and supervised by the teacher at all times.
To do this, each student uses Gear VR glasses from this manufacturer, with which they can observe, explore and interact with the items displayed; a WiFi access point; the application of virtual reality content that is deployed on these devices, which also monitors the process and provides real-time learning data developed by inMediaStudio, as well as a Samsung tablet from which the teacher controls this learning "more immersive", participatory and emotional", says Alonso.
The contents shown "have been adapted to the different educational stages and current curricular contents, in a project that we have developed in collaboration with teachers and experts, and there are already Spanish schools that are successfully putting them into practice, since the teacher can move the classroom to know virtually and immersively the seabed; ancient Egypt,...", Jesús Martín points out, head of education at Samsung Spain.
specifically, the company shows in SIMO Education 2016 a first prototype in which students immerse themselves in a Secondary curricular content about the marine world.
As explained from inMediaStudio, "We have developed microcontents, about fifteen minutes long, with this prototype, which are a complement to the curricular discipline. Through an app, the teacher can control this immersive experience from a tablet and obtain data from each student in real time to evaluate them and assist them in their learning".
As for the hardware, the system has sensors to offer a smoother experience, with a wide field of view, lower latency and more durability, whose core is a premium Samsung Galaxy smartphone with Super Amoled screen.
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• section: display, Signal distribution, Events, formation, augmented reality