Phone holographic calls

The operators Deutsche Telekom, Orange, Telephone and Vodafone, together with the technology company Matsuko have successfully tested a solution to make 3D holographic calls that merge the real world with the virtual world.

Bring ease and simplicity to Holographic calls has been the objective of the pilot test carried out successfully by European operators Deutsche Telekom, Orange, Telephone and Vodafone, along with Matsuko.

These companies are also developing a Platform that will combine the real and virtual worlds, through a Mobile connection, using a mobile phone's camera to generate a 2D video that is then rendered in 3D holograms in the cloud and can be streamed to viewers in an AR/VR/MR environment with clarity and sharpness never before possible.

La plataforma de prueba utiliza las ventajas de la conectividad 5G (high speed, gran ancho de banda y baja latencia) para superar algunos de los retos de creación de imágenes 3D realistas que existían hasta ahora.

Los hologramas se crean utilizando la cámara selfie de un teléfono móvil para capturar y transmitir una imagen holográfica tridimensional en tiempo real de una persona, antes de procesarla a través de un avanzado motor de renderizado 3D. “A continuación, ofrece una experiencia de inmersión virtual y la muestra en un entorno virtual o la superpone a uno real utilizando gafas de realidad virtual o realidad aumentada”, according to the statement.

Una vez completada con éxito la primera fase de la colaboración, las compañías seguirán mejorando la tecnología subyacente, Focusing on quality of service. They are currently evaluating the potential of transmission, creating the possibility that events or presentations are carried out entirely in a virtual way with extraordinary realism.

Future applications could include "person-to-person or few-to-few communication", improving communication in both consumer and business environments. The key to this realism is the use of technology edge computing mobile -The so-called Distributed networks, where network and application intelligence are operational beyond the core of the network-, which greatly improves both latency and bandwidth, to ensure the most reliable virtual and mixed reality experience.

Gracias al 5G y a la tecnología de vanguardia de las compañías, los resultados han sido alentadores, al resolver los problemas relacionados con la red que impedían el movimiento holográfico suave y natural de los hologramas.

In addition, la plataforma de Matsuko garantiza que el resultado final se beneficie de mejores resoluciones de color y textura, lo que aumenta el realismo cuando se ve en un smartphone u otro dispositivo móvil

Sven von Aschwege, XR topic lead global devices partnerships de Deutsche Telekom, subraya que “estamos en una fase apasionante. Hacer llamadas telefónicas como si la persona con la que hablo estuviera delante de mí es uno de esos sueños que ahora se acerca a la realidad. We are testing these holographic calls together with other mobile communications companies., because they only make sense if they work with everyone and not just with a company's customers.".

for Karine Dussert-Sarthe, Vp. marketing and design executive at Orange Innovation, He emphasizes that "thanks to this unique collaboration between operators, We are preparing the infrastructure to offer open holographic communication services, Interoperable and easy to use. A first but significant step towards the metaverse, a world where we will support our customers with new experiences and interaction possibilities.".

In this line, Daniel Hernandez, Vp. Telefónica IoT devices and consumer, He adds that "we are sure that in the near future we will offer our customers a new way to communicate using this new holographic technology to offer a more immersive experience 'virtually there'.. Our inter-operator collaboration with Matsuko will help accelerate this innovation and ensure it works regardless of the operator they choose.".

In the words of Alex Froment-Curtil, Commercial Director of Vodafone, "The Metaverse brings a new dimension to the future of connectivity, with exciting experiences to communicate with friends and family, or even for companies to connect with their stakeholders. Esta prueba de concepto hace que las comunicaciones holográficas pasen de forma espectacular de la ciencia ficción a la vida real de los smartphones”.

Como asegura el director general de Matsuko, Matus Kirchmayer, “el objetivo de la prueba piloto inicial era ofrecer una experiencia holográfica ‘de uno a muchos’, con un enfoque de transmisión virtualizada que permitiera a la audiencia ver a un individuo presente virtualmente -como un holograma- con un realismo asombroso”.


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by • 26 sep, 2022
• section: fully, Case studies, Signal distribution, Metaverse, business, networks